
So, midsemester ends and we arrive back in building 80 on Monday morning – the soft tones in this image remind me of spring, and the beautiful sunshine that shone as I walked towards the lecture….
- Mark points in time where you feel your ID is developing/changing in incremental stages
- Make it easy for people to find your ID and understand you
- How can you break though the noise and highlight the things that are significant – any professional identity is a projection, its assertive and you have to project and speak a little louder to bring things to the front.
- Moderate your own level of activity and understand how that defines you.
- ID Hub is a piece of evidence that promotes you as a credible content manager and project manager and provides a reference point for your skills and use of technology.
- Start to consider your colleagues and look at other people’s ID hubs and assess which ones work and why – think about why you follow certain people and then think back to why people would want to follow you.
- Be judicious and expository – use the platforms creatively.
- Think about the way the media is changing, we are connecting with media differently – its less consumptive and more productive. This changes what is produced and how it is received.
- Media is in a state of flux and we can begin to find new shapes and forms to contribute – be bold and adventurous with your creative practice and don’t be afraid to do things differently
- The Digital Fiction Factory – multilayered storytelling.
What is a participatory project?
- A project that solicits and draws on UGC/media for the purposes of creative storytelling and developing creative, collaborative, socially engaged experiences and features.
- Commenting, liking, conversations, contributions, community, co-creation, collaboration – these are part of a spectrum and participants should traverse the spectrum from strong types of interactive activities and weaker ones.
- Its co-created and its about storytelling and brings conventional media practise into the frame – drafting, editing, producing (production values)
- Why would people bother to contribute to your project – think about designing an EXPERIENCE that audiences can ENGAGE in. How can we think about the mechanics of interaction, consider what kinds of INCENTIVES you want to provide.
- “while everything, technically is an experience of some sort, there is something important and special to many experiences that make them worth discussing. In particular, the elements that contribute to superior experiences are knowable and reproducible, which makes them designable. Nathan Sheldoff
- Think about crafting a work that combines lean forward and lean back media experiences.
- CALLOUTS -You need to lure and be assertive and make a clear and concise offer. Go into details of what you will be asking people to do/contribute in stages and provide seeding material that gives an indication of the kinds of work you want back.
- Look for people that already have an active presence online and are already contributing work to other projects.
- Start thinking about new practices, new roles and how you can define these into tasks for people to complete to get participants in.
- Use social media to market projects and to get things moving – develop a rapport with participants and respond to interactions.




