After finishing off Pipe Dream and screening it I have to say I am rather happy with the response it has got. I knew from the first day of Film/TV1 that I wanted to do something fun, light and comedic, which is why I had really enjoyed filming and editing Pipe Dream. I think we have successfully created a good visual and aural representation of the script based on the story idea that we had picked, which is great, yet I have recently been thinking about what we could have done better…what would have made it award winning?
Then as I was thinking about this, I realised that if I were to do Film/TV1 all over again, I think I would have chosen the same story idea and approached filming and editing it the exact same way that I had already have this time. Why? Because I think that A) I was completely set on doing something humorous (for a number of reasons- the main one being it reflected by mood at the time of story idea picking), B) I wanted it to be extremely fast paced and have a vast amount of different shots in it (the main reason for this being to reflect the energy about the film- making it almost like a film that was of some sort of speed-like drug), C) Based on the amount of shots that we had, it would have been difficult to really master each shot and get it perfect and artistic.
So this brings me to my question as to why didn’t we pick a script where there was a smaller amount of shots, with one location etc., where we could really focus on getting each shot perfect? Because I wasn’t interested in perfect.
I wanted: Fast, Messy, Quick, Tight, The audience wanting more.
The last one is my main philosophy. It doesn’t matter if the films I make are shot terribly or the lighting is dodgy or the sound is out of whack….as long as the audience is left wanting more, then I have succeeded. And based on that philosophy, I think I have achieved exactly what I wanted with Pipe Dream, and couldn’t have done it without my beautiful cast and crew who were completely dedicated to the project and who were absolutely amazing.